Source code for moddb.enums
# GENERATED AUTOMATICALLY, DO NOT EDIT
import enum
[docs]
class SearchCategory(enum.Enum):
"""The list of things you can search for"""
games = 0
mods = 1
addons = 2
downloads = 3
videos = 4
articles = 5
engines = 6
developers = 7
groups = 8
forum = 9
jobs = 10
images = 11
audio = 12
reviews = 13
headlines = 14
blogs = 15
hardwares = 16
softwares = 17
members = 18
news = articles
tutorials = articles
companys = developers
features = articles
[docs]
class Category(enum.Enum):
"""Enum for the different areas of the site which things can be attached to"""
mods = "mods"
games = "games"
engines = "engines"
downloads = "downloads"
[docs]
class ArticleCategory(enum.Enum):
"""Category of the article"""
news = 1
features = 2
tutorials = 4
[docs]
class Membership(enum.Enum):
"""Member ship settings of Groups and Teams"""
invitation = 1
application = 2
open_to_all = 3
[docs]
class TeamCategory(enum.IntFlag):
"""Category of companies, either publisher, developer or both"""
def __repr__(self):
cls = self.__class__
if self._name_ is not None:
return self._name_
members, uncovered = enum._decompose(cls, self._value_)
return "|".join([str(m._name_ or m._value_) for m in members])
__str__ = __repr__
developer = 3
publisher = 4
[docs]
class ThumbnailType(enum.Enum):
"""The various types of thunbails that can be created"""
mod = 0
game = 1
engine = 2
member = 3
group = 4
article = 5
review = 6
team = 7
blog = 8
addon = 9
file = 10
job = 11
platform = 12
media = 13
software = 14
hardware = 15
company = team
[docs]
class PlayerStyle(enum.IntFlag):
"""The player style of the game"""
def __repr__(self):
cls = self.__class__
if self._name_ is not None:
return self._name_
members, uncovered = enum._decompose(cls, self._value_)
return "|".join([str(m._name_ or m._value_) for m in members])
__str__ = __repr__
singleplayer = 1
multiplayer = 2
coop = 4
mmo = 8
[docs]
class TimeFrame(enum.Enum):
"""How recently the page was updated/uploaded, 24 hours, last week, last month, ect..."""
day = 1
week = 2
month = 3
year = 4
more = 5
[docs]
class WatchType(enum.Enum):
mod = 0
game = 1
engine = 2
group = 3
member = 4
[docs]
class Month(enum.Enum):
january = "01"
february = "02"
march = "03"
april = "04"
may = "05"
june = "06"
july = "07"
august = "08"
september = "09"
october = "10"
november = "11"
december = "12"
# BELOW THIS LINE ENUMS ARE GENERATED AUTOMATICALLY
# PR changes to scripts/generate_enums.py if you want to
# change something
[docs]
class Difficulty(enum.Enum):
"""Difficulty of the tutorial"""
basic = 1
intermediate = 2
advanced = 3
[docs]
class TutorialCategory(enum.Enum):
"""Skill covered by the tutorial"""
coding = 1
client_side_coding = 16
server_side_coding = 17
graphics = 2
ui_hud = 4
textures = 5
concept_art = 3
level_design = 23
mapping_technical = 6
level_design_theory = 24
modelling = 7
players_modelling = 8
weapons_modelling = 9
props_modelling = 19
animation = 10
skinning = 11
sound = 12
sound_effects = 13
voice_acting = 14
music = 25
general = 26
pr = 18
website = 21
design_concepts = 31
management = 15
starting_a_mod = 32
installers = 27
server_tools = 28
qa_testing = 29
other = 30
[docs]
class GroupCategory(enum.Enum):
"""Category of fan groups"""
official = 1
arts_literature = 4
developer_publisher = 99
educational = 2
entertainment_press = 9
event = 11
fans_clans = 3
geographic = 7
hardware_tech = 5
hobbies_interests = 6
web_community = 10
other = 8
[docs]
class AddonCategory(enum.Enum):
"""Category of addons"""
maps = 100
multiplayer_map = 101
singleplayer_map = 102
prefab = 103
models = 104
npc_model = 105
player_model = 106
prop_model = 132
vehicle_model = 107
weapon_model = 108
model_pack = 131
skins = 110
npc_skin = 111
player_skin = 112
prop_skin = 133
vehicle_skin = 113
weapon_skin = 114
skin_pack = 134
audio = 116
music = 117
npc_audio = 135
player_audio = 119
vehicle_audio = 120
weapon_audio = 121
ambience_sounds = 137
language_sounds = 138
audio_pack = 118
graphics = 123
decal = 124
effects_gfx = 136
gui = 125
hud = 126
spray = 127
sprite = 128
texture = 129
[docs]
class Licence(enum.Enum):
"""The licence of the object"""
bsd = 7
commercial = 1
creative_commons = 2
gpl = 5
lgpl = 6
zlib = 9
mit = 8
proprietary = 3
public_domain = 4
[docs]
class Status(enum.Enum):
"""Status of a page"""
released = 1
early_access = 4
coming_soon = 2
unreleased = 3
[docs]
class Theme(enum.Enum):
"""Theme of the page"""
abstract = 18
anime = 1
antiquity = 14
comedy = 2
comic = 3
education = 17
fantasy = 4
fighter = 5
history = 15
horror = 6
mafia = 20
medieval = 16
movie = 7
music = 21
nature = 13
noire = 19
pirate = 22
postapocalyptic = 25
realism = 8
scifi = 9
survival = 23
sport = 12
urban = 24
war = 10
western = 11
[docs]
class Genre(enum.Enum):
"""Genre of the page"""
action = 1
first_person_shooter = 3
third_person_shooter = 34
tactical_shooter = 4
fighting = 20
arcade = 39
stealth = 43
adventure = 5
sub_adventure = 2
platformer = 19
point_and_click = 40
visual_novel = 50
driving = 6
racing = 7
car_combat = 8
rpg = 10
role_playing = 11
roguelike = 44
hack_n_slash = 51
party_based = 53
strategy = 14
real_time_strategy = 15
real_time_shooter = 42
real_time_tactics = 45
turn_based_strategy = 16
turn_based_tactics = 46
tower_defense = 47
grand_strategy = 49
x4 = 48
moba = 52
sport = 18
baseball = 13
basketball = 17
football = 21
golf = 33
hockey = 35
soccer = 36
wrestling = 37
sub_sport = 26
simulation = 22
combat_sim = 24
futuristic_sim = 25
realistic_sim = 23
puzzle = 27
cinematic = 41
educational = 38
family = 31
party = 29
rhythm = 28
tcg_ccg_card_game = 54
virtual_life = 30
sub_puzzle = 32
[docs]
class Scope(enum.Enum):
"""Scope of the game"""
aaa = 1
indie = 2
[docs]
class FileCategory(enum.Enum):
"""The category of the File"""
releases = 1
full_version = 2
demo = 3
patch = 4
script = 28
server = 5
trainer = 29
media = 6
trailer = 7
movie = 8
music = 9
audio = 25
wallpaper = 10
tools = 11
audio_tool = 12
archive_tool = 20
graphics_tool = 13
mapping_tool = 14
modelling_tool = 15
installer_tool = 16
server_tool = 17
plugin = 27
ide = 18
sdk = 19
source_code = 26
miscellaneous = 21
guide = 22
tutorial = 23
language_pack = 30
other = 24
[docs]
class JobSkill(enum.Enum):
"""The skill required for a job"""
artists = 1
audio_music = 2
human_resources = 3
level_designers = 4
management = 5
marketing = 6
programmers = 7
public_relations = 8
qa_testers = 9
sales = 10
writers = 12
web_other = 11
[docs]
class HardwareCategory(enum.Enum):
"""The category of the hardware"""
headset = 1
haptics = 2
controller = 3
video = 4
sound = 5
[docs]
class SoftwareCategory(enum.Enum):
"""The category of the software"""
programming = 1
ide = 2
sdk = 3
emulator = 4
d3_art = 5
d3_graphics = 6
voxel_editor = 7
normal_map_generator = 8
uv_mapping_and_unwrapping = 9
heightmap_or_terrain_generator = 10
shader_editor = 11
d2_art = 12
raster_graphics_editor = 13
vector_graphics_editor = 14
sprite_editor_and_rigger = 15
tile_or_map_editor = 16
sound_and_music = 17
audio_editing = 18
digital_audio_workstation = 19
music_sequencer = 20
software_synthesizer = 21
gaming = 22
gaming_client = 23
voip = 24
overclocking = 25
benchmarking = 26
streaming_and_recording = 27
web_pr_and_other = 28
game_design = 29
web_design = 30
browser = 31
social_networking = 32
video_editing = 33
vr = 34